Real cities, lively streets
PATRON is played with real place names: Turkey’s 81 provinces and 973 districts, plus places in many other countries around the world. The streets of your neighbourhood are drawn in 3D; pedestrians stroll, cars drive by, shops open and close.
Real weather, the day–night cycle, the seasons and public holidays all affect the game’s economy.
A realistic economy
Prices change with players’ buying and selling, and with supply and demand. Real economic concepts such as the wholesale market, the player market, the stock exchange, banks, credit cards, insurance, taxes and inflation are all part of the game.
There is a wide production and trade chain, from street stalls to hundreds of shop types, from fields to factories, from mines to power plants.
Community and government
Players elect neighbourhood heads and mayors, make decisions in the council and bid on tenders. District chats, groups, friendships, partnerships and companies bring players together.
Weekly rankings, rank leagues, provincial football teams, tournaments and events keep the competition alive.
Inspired by the Ahi tradition
The game’s ranks and ceremonies are inspired by the Ahi tradition, Anatolia’s age-old guild tradition of craftsmen and merchants: you start as an Apprentice and rise to Journeyman, Master, Boss and Ahi. Honest trade and solidarity are the game’s core values.
Play from anywhere
The game runs in your browser; no download needed. You play with the same account on computers, tablets and phones, and 10 languages are supported. In Settings you can lower or raise the graphics quality to suit your device.
Developer
PATRON is developed and published by Narin Vezhdin Tefon (PATRON GAME). The game is updated constantly; new features and fixes are announced on the What’s New page.